I've tried Start, Player.... can't get it to follow Nav WP.
Switched to Start, Blue Team and it places it as center of the map.
What am I doing wrong?
I have area trigger set and when player enters it's supposed to start following but doesn't.
Placing Start Spawn
- The Texican-PG-
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Placing Start Spawn
“If you ain't dyin', we probably need to put more fog in the map”
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- Bubbachuk-PG-
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Re: Placing Start Spawn
Not really enough info but I'll take a wag at it.
I'm assuming you're working on a COOP map.
Go to edit/waypoints.
Enter "Blue Team" in line 1 then click on it to select it. Check the boxes next to "Waypoint does NOT loop" and "Blue team waypoint".
Make sure the 'Start Player' is BLUE.
The 'start player' will default to the first waypoint (usually waypoint 1,0) in your waypoint list.
To advance to subsequent waypoints (i.e. 1,1 - 1,2 - 1,3 - etc.) you have to set up an event for each one in the 'Event Action' window using the command 'Redirect Group'.
You then select the waypoint that you want to redirect the group, select the 'Item Attributes' and use the drop down menu under 'Advancement' Event to select the Event that the redirect group is located in.
If this doesn't solve the issue, email the map to me.
I'm assuming you're working on a COOP map.
Go to edit/waypoints.
Enter "Blue Team" in line 1 then click on it to select it. Check the boxes next to "Waypoint does NOT loop" and "Blue team waypoint".
Make sure the 'Start Player' is BLUE.
The 'start player' will default to the first waypoint (usually waypoint 1,0) in your waypoint list.
To advance to subsequent waypoints (i.e. 1,1 - 1,2 - 1,3 - etc.) you have to set up an event for each one in the 'Event Action' window using the command 'Redirect Group'.
You then select the waypoint that you want to redirect the group, select the 'Item Attributes' and use the drop down menu under 'Advancement' Event to select the Event that the redirect group is located in.
If this doesn't solve the issue, email the map to me.
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- The Texican-PG-
- Squad Member
- Posts: 1747
- Joined: Sun Jun 20, 2010 5:00 pm
Re: Placing Start Spawn
I understand what you are saying and that is something I did not do. Testing it out now. Thanks
“If you ain't dyin', we probably need to put more fog in the map”
― The Texican-PG-