I noticed during our squad event in CTF as well as later that night in the 1.6 COOP server 2 things:
1. Grenades launched from the OICW are inconsistent. Sometimes they will kill on landing next to a AI, the next time, it doesn't even phase the AI. Sometimes, OICW grenades pass through the AI, and the AI are unharmed.
2. Hand grenades packed a lot more punch in the COOP server Sunday night than the OICW launched grenades.
Just a few observations.
viiper
Hand grenades vs. OICW grenades
- The Texican-PG-
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Re: Hand grenades vs. OICW grenades
Seemed that way in the Weekend Games Server Bubba hosted.
I was shooting grenades from OICW at opponent (viiper) and sometimes they would land next to them and not kill.
I was shooting grenades from OICW at opponent (viiper) and sometimes they would land next to them and not kill.
“If you ain't dyin', we probably need to put more fog in the map”
― The Texican-PG-
- Bubbachuk-PG-
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Re: Hand grenades vs. OICW grenades
Huntor reduced the size of the grenades in the nade launchers so they are less powerful.
The democracy will cease to exist when you take away from those who
are willing to work and give to those who would not. ~ Thomas Jefferson
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Re: Hand grenades vs. OICW grenades
Yes the OICW has the trade off of firing rate vs explosion distance. It should never be the same as an M203 which is what it was set to. This also made me think why everyone was using the same gun. In order to somewhat balance, this is needed to be tamed down a little. It is also a smaller shell at 20mm. The m203 is a 40mm.
- The Texican-PG-
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Re: Hand grenades vs. OICW grenades
Tamed down? The nades are landing at opponents feet and not killing them.
“If you ain't dyin', we probably need to put more fog in the map”
― The Texican-PG-
Re: Hand grenades vs. OICW grenades
Well that is why tests like this one need to be performed. I can look at expanding the kill radius. It may even have to do with lag. Wish I could have made the last event to see this. Sometimes hard to test by yourself
- itchypav-PG-
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Re: Hand grenades vs. OICW grenades
I would be up to helping you guys test some of these things when i'm on if you want to put up some maps to test specific things.
- Bubbachuk-PG-
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Re: Hand grenades vs. OICW grenades
That's the main reason the 1.6 server is up now is for testing.itchypav wrote:I would be up to helping you guys test some of these things when i'm on if you want to put up some maps to test specific things.
If you see anything that you feel needs to be changed, eliminated, or whatever, make a post in here about it.
The democracy will cease to exist when you take away from those who
are willing to work and give to those who would not. ~ Thomas Jefferson
Website: http://pgsquad.com
Facebook: https://www.facebook.com/oliver.holmes.357