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Hand grenades vs. OICW grenades

Posted: Tue Nov 01, 2016 3:45 am
by viiper
I noticed during our squad event in CTF as well as later that night in the 1.6 COOP server 2 things:

1. Grenades launched from the OICW are inconsistent. Sometimes they will kill on landing next to a AI, the next time, it doesn't even phase the AI. Sometimes, OICW grenades pass through the AI, and the AI are unharmed.

2. Hand grenades packed a lot more punch in the COOP server Sunday night than the OICW launched grenades.

Just a few observations.

viiper

Re: Hand grenades vs. OICW grenades

Posted: Tue Nov 01, 2016 9:37 am
by The Texican-PG-
Seemed that way in the Weekend Games Server Bubba hosted.

I was shooting grenades from OICW at opponent (viiper) and sometimes they would land next to them and not kill.

Re: Hand grenades vs. OICW grenades

Posted: Tue Nov 01, 2016 10:21 am
by Bubbachuk-PG-
Huntor reduced the size of the grenades in the nade launchers so they are less powerful.

Re: Hand grenades vs. OICW grenades

Posted: Tue Nov 01, 2016 7:31 pm
by huntor
Yes the OICW has the trade off of firing rate vs explosion distance. It should never be the same as an M203 which is what it was set to. This also made me think why everyone was using the same gun. In order to somewhat balance, this is needed to be tamed down a little. It is also a smaller shell at 20mm. The m203 is a 40mm.

Re: Hand grenades vs. OICW grenades

Posted: Wed Nov 02, 2016 11:51 am
by The Texican-PG-
Tamed down? The nades are landing at opponents feet and not killing them.

Re: Hand grenades vs. OICW grenades

Posted: Wed Nov 02, 2016 12:22 pm
by huntor
Well that is why tests like this one need to be performed. I can look at expanding the kill radius. It may even have to do with lag. Wish I could have made the last event to see this. Sometimes hard to test by yourself ;-)

Re: Hand grenades vs. OICW grenades

Posted: Wed Nov 02, 2016 2:10 pm
by itchypav-PG-
I would be up to helping you guys test some of these things when i'm on if you want to put up some maps to test specific things.

Re: Hand grenades vs. OICW grenades

Posted: Wed Nov 02, 2016 2:26 pm
by Bubbachuk-PG-
itchypav wrote:I would be up to helping you guys test some of these things when i'm on if you want to put up some maps to test specific things.
That's the main reason the 1.6 server is up now is for testing.
If you see anything that you feel needs to be changed, eliminated, or whatever, make a post in here about it.