A Night Over Russia

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Bubbachuk-PG-
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Re: A Night Over Russia

Post by Bubbachuk-PG- »

RD, if you want help with the Med, I will be glad to help you with it.
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The Texican-PG-
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Re: A Night Over Russia

Post by The Texican-PG- »

Maybe the Russians have hacked your map because of the name? LoL
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“If you ain't dyin', we probably need to put more fog in the map”
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Tonto7-PG-
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Re: A Night Over Russia

Post by Tonto7-PG- »

I played "A Night Over Russia" tonight and found it to play just fine all the way through to the end without a single problem. :D :D :D :D
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"The government is not the solution to the problems, it is the problem and it has become increasingly obvious."

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Country Joe-PG-
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Re: A Night Over Russia

Post by Country Joe-PG- »

Tonto7-PG- wrote: Fri Jan 27, 2017 2:35 am I played "A Night Over Russia" tonight and found it to play just fine all the way through to the end without a single problem. :D :D :D :D
Like I said, weird unexplainable things just like this have happened with several of our maps in 1.6.

In 1.6 I have had to restart or cycle:
Combat 101
Flatlands Rescue
Ice Cold Coke
inside Lookin Out
Mango Tango

All of these maps have never failed to finish before so I'm at a loss as to why in 1.6 they don't.


I'd wait RD before making changes. Currently the 1.5 server map stats shows the map has been hosted 3 times and Lazuras leads the stats after playing the map for a total of 2 hours and 22 minutes so it obviously is finishing in the 1.5 version.
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huntor
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Re: A Night Over Russia

Post by huntor »

There is only one thing that was edited that could cause the map to not work and that had to do with adding objectives. But if that was the case it would have been broken since that change and should never work. I would think this is an out or order issue with the maps or something similar.

Coop maps have always had some kinda funk to them no matter how perfect you make them.
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