Vertex Data
- Red Dog-PG-
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Vertex Data
Is there a maximum that the Vertex Data (memory usage) can be?
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- Bubbachuk-PG-
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Re: Vertex Data
It varies with the amount and the type of objects you put in the map.
I have some maps that are under 13,000 (not a lot of large objects) and several over 40,000 (lots of objects big and small). If it's much more than 40,000 it starts getting laggy and/or glitchy unless objects are spaced out pretty well. Going much over that can also make objects transparent (you can walk through objects).
If you ever want to check the AVD of a map in the file manager, right-click on the .log file and select Notepad (or whatever) to see the number.
I have some maps that are under 13,000 (not a lot of large objects) and several over 40,000 (lots of objects big and small). If it's much more than 40,000 it starts getting laggy and/or glitchy unless objects are spaced out pretty well. Going much over that can also make objects transparent (you can walk through objects).
If you ever want to check the AVD of a map in the file manager, right-click on the .log file and select Notepad (or whatever) to see the number.
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- Red Dog-PG-
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Re: Vertex Data
I am at 33,438
and done adding....
![Confused :?](./images/smilies/icon_e_confused.gif)
and done adding....
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Handle every stressful situation like a Dog....if you can't eat, hump it, or play with it, pee on it and walk away
- Bubbachuk-PG-
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Re: Vertex Data
Good Luck . . .
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![Image](http://pgsquad.com/img/bubba_badge.jpg)
The democracy will cease to exist when you take away from those who
are willing to work and give to those who would not. ~ Thomas Jefferson
Website: http://pgsquad.com
Facebook: https://www.facebook.com/oliver.holmes.357