I have an Apache helo with 2 man crew (125-7 pilot & 124-7 co-pilot) that attach okay but when they get to the first WP it just circles the first WP instead of following the path (looped WP).
Event 6
triggers
Group 3 has been destroyed and Group 4 has been destroyed
actions
redirect SSN 4 (Pilot) to waypoint 125-7 (Apache)
redirect SSN 5 (Co-Pilot) to waypoint 124-7 (Apache)
Event 7
triggers
SSN is within area 13 and group 4 has been destroyed
actions
redirect SSN 7 (Apache) to waypoint 4-0
I've tried deleting all the waypoints and relaying them in case I goofed but still not acting correctly. I currently have both pilot & co-pilot as blind as I'm still testing everything.
Problem with helo following WP
- The Texican-PG-
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Problem with helo following WP
![Image](https://i.imgur.com/Vr7o6jw.png)
“If you ain't dyin', we probably need to put more fog in the map”
― The Texican-PG-
- Bubbachuk-PG-
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Re: Problem with helo following WP
Check to see if waypoints are numbered correctly.
Make pilots and the helo blind and indestructible.
Make pilots and the helo blind and indestructible.
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are willing to work and give to those who would not. ~ Thomas Jefferson
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- The Texican-PG-
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Re: Problem with helo following WP
APACHE
![Image](https://i.imgur.com/IYOydyj.jpg)
PILOT #1
![Image](https://i.imgur.com/LkTUIqb.jpg)
PILOT #2
![Image](https://i.imgur.com/Ko7y5X1.jpg)
These are the settings I have for the Apache helo that will/should be on patrol in a looping set of waypoints.
Bubba, sorry I wasn't awake when you sent the email with offer of helping via Team Viewer. I sleep whenever I can these days. Go in to be tested Monday morning for the dreaded caronavirus.
![Image](https://i.imgur.com/IYOydyj.jpg)
PILOT #1
![Image](https://i.imgur.com/LkTUIqb.jpg)
PILOT #2
![Image](https://i.imgur.com/Ko7y5X1.jpg)
These are the settings I have for the Apache helo that will/should be on patrol in a looping set of waypoints.
Bubba, sorry I wasn't awake when you sent the email with offer of helping via Team Viewer. I sleep whenever I can these days. Go in to be tested Monday morning for the dreaded caronavirus.
![Image](https://i.imgur.com/Vr7o6jw.png)
“If you ain't dyin', we probably need to put more fog in the map”
― The Texican-PG-
- Bubbachuk-PG-
- Site Admin
- Posts: 4918
- Joined: Sun May 16, 2010 1:59 pm
- Location: Marshville, North Carolina
- Contact:
Re: Problem with helo following WP
Don't use Layers - they don't work that well in COOPS.
Call or message me at 407-797-6171 when you can get online with teamviewer.
I finished work early today so I'm at home.
Call or message me at 407-797-6171 when you can get online with teamviewer.
I finished work early today so I'm at home.
![Image](http://pgsquad.com/img/bubba_sig.jpg)
![Image](http://pgsquad.com/img/bubba_badge.jpg)
The democracy will cease to exist when you take away from those who
are willing to work and give to those who would not. ~ Thomas Jefferson
Website: http://pgsquad.com
Facebook: https://www.facebook.com/oliver.holmes.357
- The Texican-PG-
- Squad Member
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- Joined: Sun Jun 20, 2010 5:00 pm
Re: Problem with helo following WP
I only use layers to help me when building a map, I didn't know it affects the map play.
![Image](https://i.imgur.com/Vr7o6jw.png)
“If you ain't dyin', we probably need to put more fog in the map”
― The Texican-PG-
- Bubbachuk-PG-
- Site Admin
- Posts: 4918
- Joined: Sun May 16, 2010 1:59 pm
- Location: Marshville, North Carolina
- Contact:
Re: Problem with helo following WP
They don't affect the map but are not that accurate when you're trying to work between layers . . . objects mysteriously move from one layer to another and make the process confusing.
![Image](http://pgsquad.com/img/bubba_sig.jpg)
![Image](http://pgsquad.com/img/bubba_badge.jpg)
The democracy will cease to exist when you take away from those who
are willing to work and give to those who would not. ~ Thomas Jefferson
Website: http://pgsquad.com
Facebook: https://www.facebook.com/oliver.holmes.357